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<div class="header">
  <div class="summary">
<a href="#pub-types">Public 类型</a> &#124;
<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pub-static-methods">静态 Public 成员函数</a> &#124;
<a href="#pub-attribs">Public 属性</a> &#124;
<a href="class_o_n___texture-members.html">所有成员列表</a>  </div>
  <div class="headertitle">
<div class="title">ON_Texture类 参考</div>  </div>
</div><!--header-->
<div class="contents">
<div class="dynheader">
类 ON_Texture 继承关系图:</div>
<div class="dyncontent">
 <div class="center">
  <img src="class_o_n___texture.png" usemap="#ON_5FTexture_map" alt=""/>
  <map id="ON_5FTexture_map" name="ON_5FTexture_map">
<area href="class_o_n___object.html" alt="ON_Object" shape="rect" coords="0,0,80,24"/>
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</div></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a>
Public 类型</h2></td></tr>
<tr class="memitem:acec6453acee383d4bb9ff9809975e2e6"><td class="memItemLeft" align="right" valign="top"><a id="acec6453acee383d4bb9ff9809975e2e6"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>MAPPING_CHANNEL</b> { <b>tc_channel</b> = 0
, <b>default_channel</b> = 1
, <b>srfp_channel</b> = 0xFFFFFFFE
, <b>emap_channel</b> = 0xFFFFFFFF
 }</td></tr>
<tr class="separator:acec6453acee383d4bb9ff9809975e2e6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6978a5f69e2ad584f21521313b7b6282"><td class="memItemLeft" align="right" valign="top"><a id="a6978a5f69e2ad584f21521313b7b6282"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>TYPE</b> { <br />
&#160;&#160;<b>no_texture_type</b> = 0
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, <b>bump_texture</b> = 2
, <b>transparency_texture</b> = 3
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&#160;&#160;<b>emap_texture</b> = 86
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<br />
 }</td></tr>
<tr class="separator:a6978a5f69e2ad584f21521313b7b6282"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a104a7ab41627d2f6461b6be75c72c395"><td class="memItemLeft" align="right" valign="top"><a id="a104a7ab41627d2f6461b6be75c72c395"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>MODE</b> { <br />
&#160;&#160;<b>no_texture_mode</b> = 0
, <b>modulate_texture</b> = 1
, <b>decal_texture</b> = 2
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&#160;&#160;<b>force_32bit_texture_mode</b> = 0xFFFFFFFF
<br />
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<tr class="separator:a104a7ab41627d2f6461b6be75c72c395"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="separator:adcc8f2090b3125b9c22d9250b8ef50d0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a810e6db1f9f756fe30f196a8535d75a1"><td class="memItemLeft" align="right" valign="top"><a id="a810e6db1f9f756fe30f196a8535d75a1"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>WRAP</b> { <b>repeat_wrap</b> = 0
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_OBJECT_DECLARE</b> (<a class="el" href="class_o_n___texture.html">ON_Texture</a>)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsValid</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Dump</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> &amp;) const</td></tr>
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unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOf</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Write</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;binary_archive) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Read</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;binary_archive)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Default</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Compare</b> (const <a class="el" href="class_o_n___texture.html">ON_Texture</a> &amp;other) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReverseTextureCoordinate</b> (int dir)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SwapTextureCoordinate</b> (int i, int j)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>TileTextureCoordinate</b> (int dir, double count, double offset)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsTiled</b> (int dir, double *count, double *offset) const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___object.html">ON_Object</a></td></tr>
<tr class="memitem:a53c0349bb1705e95ac3acf5d537154ba inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top"><a id="a53c0349bb1705e95ac3acf5d537154ba"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>CopyFrom</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> *src)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Object</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>MemoryRelocate</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsKindOf</b> (const <a class="el" href="class_o_n___class_id.html">ON_ClassId</a> *pClassId) const</td></tr>
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virtual ON__UINT32&#160;</td><td class="memItemRight" valign="bottom"><b>DataCRC</b> (ON__UINT32 current_remainder) const</td></tr>
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virtual ON::object_type&#160;</td><td class="memItemRight" valign="bottom"><b>ObjectType</b> () const</td></tr>
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virtual <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>ModelObjectId</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserString</b> (const wchar_t *key, const wchar_t *string_value)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserStrings</b> (int count, const <a class="el" href="class_o_n___user_string.html">ON_UserString</a> *user_strings, bool bReplace)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserString</b> (const wchar_t *key, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;string_value) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStrings</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n___user_string.html">ON_UserString</a> &gt; &amp;user_strings) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStringKeys</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n__w_string.html">ON_wString</a> &gt; &amp;user_string_keys) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>UserStringCount</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>AttachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>DetachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserData</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;userdata_uuid) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>PurgeUserData</b> ()</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>FirstUserData</b> () const</td></tr>
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<tr class="memitem:a8cf133e46fbc7670cbdee77df62b5c13 inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top"><a id="a8cf133e46fbc7670cbdee77df62b5c13"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>TransformUserData</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CopyUserData</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MoveUserData</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyRuntimeCache</b> (bool bDelete=true)</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
静态 Public 成员函数</h2></td></tr>
<tr class="memitem:a1a0947a0401781c0e8e91ced04126a61"><td class="memItemLeft" align="right" valign="top"><a id="a1a0947a0401781c0e8e91ced04126a61"></a>
static TYPE&#160;</td><td class="memItemRight" valign="bottom"><b>TypeFromInt</b> (int i)</td></tr>
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static MODE&#160;</td><td class="memItemRight" valign="bottom"><b>ModeFromInt</b> (int i)</td></tr>
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static FILTER&#160;</td><td class="memItemRight" valign="bottom"><b>FilterFromInt</b> (int i)</td></tr>
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static WRAP&#160;</td><td class="memItemRight" valign="bottom"><b>WrapFromInt</b> (int i)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public 属性</h2></td></tr>
<tr class="memitem:afae5db3aa0f96bf16b91ad518613e30d"><td class="memItemLeft" align="right" valign="top"><a id="afae5db3aa0f96bf16b91ad518613e30d"></a>
<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_texture_id</b></td></tr>
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<tr class="memitem:ad8d9653d26df11ea6f7288256e7b78cd"><td class="memItemLeft" align="right" valign="top"><a id="ad8d9653d26df11ea6f7288256e7b78cd"></a>
int&#160;</td><td class="memItemRight" valign="bottom"><b>m_mapping_channel_id</b></td></tr>
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<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_filename</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_filename_bRelativePath</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_bOn</b></td></tr>
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TYPE&#160;</td><td class="memItemRight" valign="bottom"><b>m_type</b></td></tr>
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MODE&#160;</td><td class="memItemRight" valign="bottom"><b>m_mode</b></td></tr>
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FILTER&#160;</td><td class="memItemRight" valign="bottom"><b>m_minfilter</b></td></tr>
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FILTER&#160;</td><td class="memItemRight" valign="bottom"><b>m_magfilter</b></td></tr>
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WRAP&#160;</td><td class="memItemRight" valign="bottom"><b>m_wrapu</b></td></tr>
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WRAP&#160;</td><td class="memItemRight" valign="bottom"><b>m_wrapv</b></td></tr>
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<tr class="memitem:a52e99beb7311fe78c8c3aab296c2abc5"><td class="memItemLeft" align="right" valign="top"><a id="a52e99beb7311fe78c8c3aab296c2abc5"></a>
WRAP&#160;</td><td class="memItemRight" valign="bottom"><b>m_wrapw</b></td></tr>
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<tr class="memitem:ab991d7e53f44a373f27d483d674f705e"><td class="memItemLeft" align="right" valign="top"><a id="ab991d7e53f44a373f27d483d674f705e"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_bApply_uvw</b></td></tr>
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<a class="el" href="class_o_n___xform.html">ON_Xform</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_uvw</b></td></tr>
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<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_border_color</b></td></tr>
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<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_transparent_color</b></td></tr>
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<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_transparency_texture_id</b></td></tr>
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<tr class="memitem:ae75d2b3d5de103380bb1c017f754df68"><td class="memItemLeft" align="right" valign="top"><a id="ae75d2b3d5de103380bb1c017f754df68"></a>
<a class="el" href="class_o_n___interval.html">ON_Interval</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_bump_scale</b></td></tr>
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<tr class="memitem:a003d949c49890d21f70c6d58f1467d33"><td class="memItemLeft" align="right" valign="top"><a id="a003d949c49890d21f70c6d58f1467d33"></a>
double&#160;</td><td class="memItemRight" valign="bottom"><b>m_blend_constant_A</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>m_blend_A</b> [4]</td></tr>
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<tr class="memitem:a79a5b42e7c495e8704ab1de5c833d178"><td class="memItemLeft" align="right" valign="top"><a id="a79a5b42e7c495e8704ab1de5c833d178"></a>
<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_blend_constant_RGB</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>m_blend_RGB</b> [4]</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_blend_order</b></td></tr>
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<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_runtime_ptr_id</b></td></tr>
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const void *&#160;</td><td class="memItemRight" valign="bottom"><b>m_runtime_ptr</b></td></tr>
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</table>
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<li>surface/include/pcl/surface/3rdparty/opennurbs/<a class="el" href="opennurbs__texture_8h_source.html">opennurbs_texture.h</a></li>
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